Concept Art/ Design,Videogames
DOGO is a local-multiplayer, competitive platformer in which two to four players compete to convert all of the characters on screen to their own alignment. Player characters are controlled as one entity, promoting skillful play and tactical precision amongst the chaos of the swarm. The game is currently in development and is nearing completion. DOGO is created by Pixel Barons – Auckland based developers Ivan Khmel and Jordan Browne.